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Tema: Shadow Warrior 2 Update v1.1.5.0-CODEX

  1. #1
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    Direct Shadow Warrior 2 Update v1.1.5.0-CODEX



    Última edición por Mario; 18/11/2016 a las 04:04

  2. The Following 12 Users Say Thank You to Mario For This Useful Post:

    BIG (18/11/2016), darkrubens (28/11/2016), eduventorrillo (17/11/2016), manumz (18/11/2016), orkros (18/11/2016), pichis (18/11/2016), PUNCHAO (17/11/2016), Rokpe (17/11/2016), rubenet123 (18/11/2016), sirbop (18/11/2016), ToniBC (18/11/2016), tornadeitor (18/11/2016)

  3. #2
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    ♀♀
    Shadow Warrior 2 Update v1.1.5.0 (c) Devolver Digital

    ♀♀♀♀♀♀
    Release Date : 11/2016 Protection : Steam
    Discs : 1 Genre : Action

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    For list of changes read included patchnotes.txt


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    - Extract
    - Run setup.exe and install update
    - Copy crack from CODEX dir to installdir
    - Play

    You need the following releases for this :

    Shadow.Warrior.2-CODEX
    Shadow.Warrior.2.Update.v1.1.3.0-CODEX
    Shadow.Warrior.2.Update.v1.1.4.0-CODEX


    General Notes:

    - Block the game's exe in your firewall to prevent the game from
    trying to go online ..
    - If you install games to your systemdrive, it may be necessary
    to run this game with admin privileges instead


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    ♀♀
    CODEX is currently looking for
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  4. The Following User Says Thank You to Mario For This Useful Post:

    Rokpe (17/11/2016)

  5. #3
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    Update 1.1.5.0:
    Balance and gameplay changes:

    - Boss spider: on higher difficulty HP will be restored only up to phase-related tiers.
    - Boss spider: fix for lack of stomps during movement.

    UI changes:

    - Added Multiplayer Chat
    - Browsing a list in the equipment menu will now stop when reaching topmost or bottommost item on the list.
    - Added an option to skip prologue when starting New Game Plus
    - Orbs of Masamune count will be displayed only after picking them up for the first time
    - Fixed a crash with entering the inventory while dropping a turret weapon
    - Weapon Selection Circle now supports inverted mouse, improved mouse selection acuracy
    - 'Resume game' will no longer be grayed out when using controller
    - Normalized aim responsiveness for controller

    Engine fixes:

    - Fixed refraction
    - Compressed audio files / sound stutter fix
    - Fixed shadow flickering

    Photo mode:

    - Editable text boxes
    - Fixed screenshot saving issue for non-unicode languages in Windows.
    - Fixed slow-mo effect and mouse speed when entering photo mode while performing Vortex attack
    - Added 'Sharpen' option in photo mode
    - Added 'DoF strength' option in photo mode
    - Added 'Lock first person camera' option in photo mode

    Multiplayer fixes:

    - Fixed being stuck on menu screen when dying
    - Fixed Marvin special rabbit proc
    - Fixed Second Chance perk
    - Fixed a blocker when players sometimes got stuck when using a vendor and teleported to a boss fight.
    - Fixed Vanish being cast on host when a client used Blade of Exile
    - Fixed interacting with vendors for co-op partners
    - Fixed a situation in which client could lose a deployed turret weapon after disconnection / leaving the game
    - Fixed host crashing when a client leaves game after using a turret weapon
    - Fixed recovering multiple turrets in multiplayer mode
    - Fixed a cutscene for clients in "Ninja'd Scrolls - Part 1" quest
    - Client turret will now consume ammo
    - Fixed the disappearing portal for co-op partners in "Big Trouble in Calamity" quest
    - Fixed lack of music in main menu after disconnecting from co-op game
    - Fixed gates for co-op partners in "Big Trouble in Calamity" quest
    - Fixed several stability issues
    - Fixed players gaining/losing movement speed
    - Fixed acquiring Blade of Exile by co-op partners
    - Fixed rotation of quest items for co-op partners
    - Fixed disappearing minimap icon of shrines

    Gameplay fixes:

    - Fixed bug where player cannot gain Karma after reaching character level 95
    - Fixed potential blocker while fighting Belly
    - Fixed places in the Hub where player could get stuck
    - Fixed weapon being transparent after it was used as a turret during Vanish and later picked up after Vanish ended
    - Fixed hold RMB to channel healing
    - Fixed auto weapon change when out of ammo.
    - Fixed client climbing cancel on cutscene launch
    - Fixed weapon autochange after running out of ammo for manual detonator and laser guidance gems
    - Fixed places where player can get stuck
    - Fixed a rare issue with katana force slash crashing the game.
    - Fixed door opening in Yakuza Mansion
    - Fixed enemy Herculon not attacking after loosing an arm
    - Enemy navigation fixes
    - Fixed enemy Hammerhead behavior after losing left arm
    - Fixed weak spot achievement for melee weapons
    - Fixed issues with enemies using 'harpoon'
    - Fixed Ancient Goddess Ameonna hp bar on death
    - Fixed sending sound signal from explosions

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